Class FlickPlayerJoinEvent

java.lang.Object
org.bukkit.event.Event
net.flick.serverapi.event.FlickPlayerJoinEvent

public class FlickPlayerJoinEvent extends org.bukkit.event.Event
Fired (main thread) when a player's Flick client completes the handshake — usually ~1 tick after PlayerJoinEvent. Config-disabled modules and the welcome notification are already sent.
  • Constructor Details

    • FlickPlayerJoinEvent

      public FlickPlayerJoinEvent(FlickPlayer client)
  • Method Details

    • getClient

      public FlickPlayer getClient()
    • getPlayer

      public org.bukkit.entity.Player getPlayer()
    • getHandlers

      public org.bukkit.event.HandlerList getHandlers()
      Specified by:
      getHandlers in class org.bukkit.event.Event
    • getHandlerList

      public static org.bukkit.event.HandlerList getHandlerList()